Hi guys! This is the last project I made based on the amazing, amazing concept of Heewon Kim. It took a lot longer than expected but it was well worth it. I used the opportunity to learn how to import a project to Unreal, create all the materials, lighting and render in a way that improved the piece. The sculpting was made in Zbrush, modeling in Maya and Blender, textures in Substance Painter and render in Unreal and Marmoset Toolbag.
Many thanks to Luís Negrão, Ricardo Viana, Fabiano Carlos Coelho, Tarcísio Resende, José Cláudio Cruz Ulliano. You guys rock!
It was a lot of fun and I hope you all enjoy it.